globox

Platform game for the terminal
git clone git://git.bitsmanent.org/globox
Log | Files | Refs | README | LICENSE

commit 13866de692b5b98f10f6d18f005c11d357525c48
parent b2bfa5a60775006ec139c131915d31d264232ee2
Author: Claudio Alessi <smoppy@gmail.com>
Date:   Tue, 26 Jun 2018 21:13:06 +0200

Remove an item from TODO.
Actually it's not possible to keep energy between levels with the current
implementation. Elements on the map are identified as Objects thus different
Blocks may belong to the same Object preventing to keep states on a per-block
basis.

Assuming each player has an unique symbol, it's possible to store values like
energy and restore them on the next level but this is a workaround and would
only work for object whose symbol appears only once in the map (players).

For now that's all.

Diffstat:
MTODO | 1-
1 file changed, 0 insertions(+), 1 deletion(-)

diff --git a/TODO b/TODO @@ -1,2 +1 @@ - move terminal handling stuff into a library -- keep energy between levels